Description
In this article, we are going to directly use the Blender modifiers to create an aesthetic costume lattice structure in Blender. But, as we have said before, the purpose of creating these kinds of lattice structures is art and aesthetics, because the end result is more stochastic rather than deterministic. We start with adding a simple shape like a cube, cylinder, or cone and use modifiers to change the formation of the mesh, then use the Wireframe modifier to make a lattice form out of our mesh, after that, by using other modifiers like Multiresolution or smooth, we post-process our design.
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